A new Total War: Warhammer 3 hotfix is out that addresses some pretty gnarly bugs in the fantasy strategy game. One of the bugs inadvertently granted units immortality on the battlefield, while the other prevented Immortal Empires from launching under certain conditions. Hotfix 2.2.1 tackles them both.
Both bugs have emerged since the launch of Total War: Warhammer III’s 2.2 update. The first bug caused units to lose the cap on the healing they could receive after being resurrected, leading to the units essentially becoming immortal. This was a particularly annoying problem to discover when on the other team.
The second bug was a bit more mundane, but no less disturbing: due to a script error, the Immortal Empires campaign would sometimes fail to launch if a player was using mods that changed factions and races.
Creative Assembly says Total Warhammer’s modding community has brought this issue to the team’s attention and it’s now resolved in hotfix 2.2.1, so our sincere thanks to those thoughtful modders.
Our list of the best Total War: Warhammer 3 mods has some suggestions if you’re interested in customizing your next campaign.